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# [[Setting]] | # [[Setting]] | ||
# [[The Universe is a big place]] | # [[The Universe is a big place]] | [[Ambient intelligence]] | ||
# [[Celestial Alliance Places|Places]] | # [[Celestial Alliance Places|Places]] | ||
# [[Species]] | # [[Species]] | ||
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# [[Celestial Alliance Events|Events / History]] | # [[Celestial Alliance Events|Events / History]] | ||
# [[Forgotten History]] | [[Ancient / Lost civilizations]] | [[Ancient artifacts]] | # [[Forgotten History]] | [[Ancient / Lost civilizations]] | [[Ancient artifacts]] | ||
#[[Industry and Manufacturing]] | #[[Industry and Manufacturing]] | [[Technology]] | [[Genetic Engineering]] | [[Terraforming]] | ||
# [[Fields of Research]] | # [[Fields of Research]] | ||
# [[Quantum Consciousness Transfer]] | # [[Quantum Consciousness Transfer]] |
Latest revision as of 11:17, 21 November 2024
Welcome to the year 7019
Almost 5000 years in the future, everything has changed. Entire galaxies have been traversed, unimaginable technologies discovered, exotic energies used to fuel civilizations, and a plethora of races and places have been found and have found.
Welcome to the year 7019. This fantasy science fiction invites you into an incredibly deep cosmos where species, cultures and places all come together in conflict, cooperation, and alliance.
This wiki is the authoritative canon for 7019 lore and legend.
Please read the big idea so you can put 7019 in perspective.
I made liberal use of large language models (LLM) to create many of these articles. All images are also LLM generated.
- Setting
- The Universe is a big place | Ambient intelligence
- Places
- Species
- First Contact
- Celestial Alliance People of note / NPC's
- Events / History
- Forgotten History | Ancient / Lost civilizations | Ancient artifacts
- Industry and Manufacturing | Technology | Genetic Engineering | Terraforming
- Fields of Research
- Quantum Consciousness Transfer
- Professions
- Ships | Specific ships
- Space Stations | Specific stations
- Factions
- Independent Solar Systems
- Heraldry, symbols, and tribe
- Planets
- Social and ethical systems
- Religion, Spirit, and God
- Language
- Military
- Justice
- Schism and conflict | Specific conflicts
Etheric Energy / Ether Magic
- Important note about the term Magic
- Ether Magic
- Ether Magic: Interactions with Sound, Place, Shapes, and Color
- The Etheric awakening
- AI and Ether Energies
Dungeons & Dragons / Fantasy References
These campaign notes are set in Exandria, which is Matt Mercer's Critical Role's Mighty Nein and Hammerfast which is Mike Mearls work.
- Places
- People (NPC's)
- Magical Items